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Stahlman Design blog Menu

video game

A 5-post collection

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Fee-Fi-Fo-Fum, you are the giant in Jack & the Beanstalk game

Ludum Dare 33 live blog of compo #LD33 #LDJAM -------------------------------------------------------------------------------- 21:00 — 21 August, 2015 #LD33 theme: You are the monster > Results from the Ludum Dare »

Justin Stahlman on game, retro, arcade, video game, pixel, impact, impactjs, ludum dare, competition, ld33, ldjam 22 August 2015

In the 80s, we learned more about computers at summer camp than at university

Barton County Community College Cougar Computer Camp (BCCCCCC) > In a world without cell phones, in a time before the Internet or e-mail, in an age of »

Justin Stahlman on retro, computing, video game, basic, disk, diskette, floppy, quickbasic, barton, county, kansas, 1980s, 80s, computer, camp, great bend 19 August 2015

Below the Root: A story, a computer game and my lifelong obsession

This 1984 computer game inspired my art and made me what to be a programmer The original box cover that contained the diskettes, map and manual. »

Justin Stahlman on retro, computing, sprite, spritesheet, video game, pixel 06 July 2015

Ange Terrestre : the origins of Earth Angel

A child's world without words The first ideas that eventually led to the Ange Terrestre animated cartoon character date back to around 1997. After making the »

Justin Stahlman on animation, video game, cartoon, earth angel, ange terrestre, below the root 03 July 2015

Retro computer games… here’s how they make sprites come to life

If you make games using sprite sheets, these animation tricks come in handy for keeping things simple. It doesn’t take more than a few frames »

Justin Stahlman on game, retro, arcade, animation, sprite, spritesheet, video game, pixel, classic, 8-bit 02 October 2014
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